JAVA METHODS
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//JAVA STRING METHODS
//1-charAt(n)
cadena.charAt(1);
//2-substring()
cadena.substring(0,5);
//3-equals()
cadena.equals("Hola");
//4-compareTo()
cadena.compareTo("Hola");
//5-contains()
cadena.contains("Hola");
//6-isEmpty()
cadena.isEmpty();
//7-lenght
cadena.length();
//8-replace()
cadena.replace("Hola", "Hello");
//9-toCharArray()
cadena.toCharArray();
//10-valueOf()
cadena.valueOf(cadena);
//11-toUpperCase() // toLowerCase();
cadena.toUpperCase();
cadena.toLowerCase();
//12-trim()
cadena.trim();
//13-indexOf()
cadena.indexOf(cadena);
//JAVA MATH METHODS
//1-BASIC OPERATIONS
public void BasicOperations(){
//SUMA
double suma = x + y;
//RESTA
double resta = x - y;
//MULTIPLICACION
double multiplicacion = x * y;
//DIVISION
double division = x / y;
}
//2-METHODS
public void Math_Methods(){
//2-Math.pow(x, 2) Potencia
Math.pow(x, 2); //x elevado a 2
//3-Math.sqrt(y); Raiz cuadrada
Math.sqrt(y);
//4-abs(x) Returns the absolute value of x
Math.abs(x);
//5-ceil(x) Returns the value of x rounded up to its nearest integer
Math.ceil(x);
//6-floor(x) Returns the value of x rounded down to its nearest integer
Math.floor(x);
//7-max(x, y) Returns the number with the highest value
Math.max(x, y);
//8-min(x, y) Returns the number with the lowest value
Math.min(x, y);
//9-round(x) Returns the value of x rounded to its nearest integer
Math.round(x);
//10-random() Returns a random number between 0 and 1
int a, c;
double b;
for (a=0; a<100; a++){ //realizo un bucle para contar hasta 100 y generar num en cada vuelta
b = Math.random() * (200 -(-100)+1) + (-100); // uso este metodo para generar aleatorios y luego que estén en el rango elegido
c = (int) b;
}
//PAR/IMPAR: controlamos el resto %
if (x%2 == 0) System.out.println("es par");}